Crysis Portals March 12, 2014demo, experimental, physics, technology, virtual realityquite leap Visually Coherent Portals in Crysis. This uses the all so cheap technique of Volumetric fog to obscure the player’s vision while it teleports the player. It works rather nicely, no jerkiness or judder. Just smooth sailin’. Related posts: PSEye Ball Tracking The Ghost anatomy Project | Volumetric Display & LEAP MOTION Curved Space in GMod Leap motion controlled lamp with arduino and node.js