Someone asked about how to differentiate between the left and right hands when only one hand is showing, and they are using a pointing gesture.
Category Archives: technology
Oculus Rift Positional Tracking with the PSEye
So I switched up a few things about the system this time. I’m now using a PSEye (triple the field of view, hextuple the
Oculus Rift + Playstation Eye: Positional Tracking
Another video showing how my positional tracking system is coming along. At the beginning I show the two tracked LEDs. The top left
Positional Tracking + Leap Motion Interaction
I’m combining my Oculus Rift Positional Tracking System with some basic leap motion input. Positional Tracking is the enabling technology that allows the Leap
PSEye Ball Tracking
I’m experimenting with tracking a marker using the same technique that Sony uses to track the move. By counting the number of pixels in
CAVE Rendering on a Single Monitor
Why hasn’t this taken off? Using a Razer Hydra for tracking.
Camera Reprojection code here:
http://en.wikibooks.org/wiki/Cg_Programming/Unity/Projection_for_Virtual_Reality
Touchable Holography – CAVE and Leap Motion
You can now touch the holograms rendered on your CAVE with the Leap Motion!
Leap Motion – Carving Concept
“I saw the angel in the marble and carved until I set him free.”
-Michelangelo







