Category Archives: physics

Coloreality – Google Cardboard with Leap Motion

With Leap Motion, Google Cardboard and the phone camera, Coloreality is an application that shows a proof of concept that combines AR and VR with

FlyInside FSX Virtual Desktop + Leap Motion Demo

In this video I demo FlyInside FSX’s virtual desktop support, along with Leap Motion integration. You can browse the web from inside of your

Oculus Rift + Leap Motion, interview with Second Life creator, High Fidelity

This is an in interview with Philip Rosedale (The inventor behind Second Life and currently the driving force behind High Fidelity) that was published by

dOculus VR Touchscreen: Oculus Rift + Leap Motion = Virtual Windows 8 Desktop

It simulates a virtual “Windows 8.1 Desktop” for the Oculus Rift you will be able to just normally use your VR projected Windows Touch Desktop

Tonematrix + Leap Motion VR

First implementation of the Leap Motion VR in Tonematrix. Pretty happy with the result so far.

Leap motion VR Feature test 3

A training room for the tutorial of our game. Showing some of the physics of our game.

This is very early in development and this is

RecordPlayerVR ((Dk2+Leap Motion+Epoc))

#epoc, #dk2, #leapmotion, #unity3d, #bci, #vr, #ar
RecordPlayer is a demo in which the player have to turn on the record player in order to

Oculus DK2 and Leap Motion VR Demo

Oculus DK2 and Leap Motion VR Demo