CAVE Rendering on a Single Monitor March 12, 2014demo, experimental, physics, technology, virtual realityquite leap Why hasn’t this taken off? Using a Razer Hydra for tracking. Camera Reprojection code here: http://en.wikibooks.org/wiki/Cg_Programming/Unity/Projection_for_Virtual_Reality Related posts: Oculus Rift + Leap Motion (WIP 2) Touchable Holography – CAVE and Leap Motion Quickstart Guide: OculusVR + LEAP Motion in Unity PSEye Ball Tracking