All posts by quite leap

About quite leap

Hey! We are running this unofficial Leap Motion tech demos and experiments collection. We try to find the best Leap Motion stuff on the web and add it to the growing collection!

Getting Started with Unity: a Twitch.tv Spotlight for Leap Motion 3D Jammers

For those of you participating in our IndieCade #3DJam, Leap Motion Engineer and Unity leads Daniel Plemmons and Wilbur Yu will guide you through some

Hovercast VR Menu: Demo 2015-01-24 (Leap Motion input)

Hovercast is a customizable menu interface for virtual reality applications. It provides menu navigation, buttons, sliders, and toggles – all using simple, reliable gestures. View

Experiment 8 “The Hauhet” (Oculus Rift + Leap Motion)

The experiment demonstrates combined usage of Oculus Rift and Leap Motion devices.

Player selects fragment of the scene with direction of his view.
The fragment can

Super Mario 64 VR on Oculus Rift with Leap Motion

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Nimble VR vs LEAP Motion – Skeletal Tracking

A side-by-side comparison of a prototype Nimble Sense and a LEAP Motion skeletal tracking 2.1.5+22699. Due to the interference between active illumination from the

LEAP Motion + Oculus Rift DK2 Experience! Gameplay w/Commentary (MazerQuest v1.0)

http://theriftarcade.com/market/downloads/mazerquest-escape-the-envasion/

My first development project! I hope you enjoy the video, many more to come! Thank you for watching.

Oculus Rift + Leap Motion Hand Tracking

A quick demo to showcase, Oculus rift and Leap motion integration, with true physical environment interaction.

So many BALLS! Oculus Rift DK2 + Leap Motion = AWESOME ■ VR Adventures!

In this video I tape my Leap Motion to my Oculus Rift DK2 and try out some examples that were released then the V2 SDK