Testing the body movement in our game. I am using the position of the head to try to simulate the body.
This is very early in Continue reading
Testing the body movement in our game. I am using the position of the head to try to simulate the body.
This is very early in Continue reading
This is a prototype made for a school project.
We called it: Gezonken steden (Sunken cities).
To make this prototype we used: Unity 3D and several assets Continue reading
Download – https://share.oculus.com/app/archena-ancient-baths
Thanks for watching, please subscribe to my Virtual Reality ONLY youtube channel and like the video to keep this channel Continue reading
2 player – Leap Motion – Virtual Chess – with persistent static models – also an Oculus version available
For those of you participating in our IndieCade #3DJam, Leap Motion Engineer and Unity leads Daniel Plemmons and Wilbur Yu will guide you through some Continue reading
Nick talks to software engineer Matt Tytel about Leap Motion’s move into the VR space, and its possible applications as a controller-free navigation method at Continue reading
Klatscht in die Hände und Knetet. Plasma Ball VR mit Oculus Rift DK2 und LEAP Motion Controller fühlt sich wie Magie an.
◆ PLAYLIST: <a Continue reading
Testing out the new Leap Motion/Oculus Rift DK2 passthrough setup to overlay hand data on the visible IR feed from the Leap Motion to allow Continue reading