Visually Coherent Portals in Crysis.
This uses the all so cheap technique of Volumetric fog to obscure the player’s vision while it teleports the Continue reading
Monthly Archives: March 2014
The Diggerator 9001
Watch out, cause this is the baddenest-assenest mod I’ve ever made, bar some.
Cortex Command Online Demo 2
This is the second update to my WIP Cortex Command Online mod. You can see, I made the server show a minimap of the Continue reading
Curved Space in GMod
I recently coded a SENT that simulates a space compression field. It only does the Player and a special companion ball sent. The Continue reading
Simulacrum
Really short demo of turning functionality.
Simulacrum Milestone 1 – Limping Freeman
I discovered that one of the platforms had a certain stickiness to turning, so I put it out of commission for this video. I’m Continue reading
Leap Developer Unit Test
First test of a leap dev unit controlling orbiting particle system. Made using Eclipse and the Processing graphics library with SDK 0.6.4.
Leap Motion Puppeteering Prototype
Instead of pressing the A and D keys and abstracting away the walking motion, you can use the leap motion to puppeteer each foot. Continue reading